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Now you guys have you're standard saiyan brown tails and even a matching SS4 bust that transform to all SS forms (SSJ, LSSJ, SSG, SSB, & SSR). This pack features tailed pants that work properly in all forms, as well as tailed SS4 busts & regular SS4 busts allowing you to properly customize you cac saiyan.
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If someone figures out how to get it working with a tail you can just swap my animation for theirs and be good to go. I rather just not use that stance than cause a match breaking black screen glitch for everyone. For me personally, it just wasn't worth the effort. Someone with the proper tools & more time to devote to it should be able to get the SS3 stance working properly. Rather than take them down entirely, I decided to leave them. I currently don't have the time to work on fixes for them either. All of the different fighting styles I included so far in this pack are just experiments for that reason. Honestly doing the former rather than the latter would likely cause the same issue. I can make it crop the SS3 animation to the length of the tail animation but the last time I tried that it caused a really odd transition back to the beginning of the animation that just was too off to ignore. If I could loop the shorter animation which in this case happens to be the tail then crop it at the end of the SS3 animation it would work but I can't currently figure out how to loop it. I can combine, add, & delete animations but when you combine animations of different lengths you can get a nasty black screen glitch caused by one animation finishing early. The problem is that I don't have the tools to properly edit these animation files. SS3 Stance: The SS3 stance will not be included in the fighting styles for this mod. A tailed Bardock and female SS4 Gogeta may be on the way.
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This is just a "because I thought I could" sorta thing. Don't expect much as far as theses fighting styles. The downside is that the damage sequence won't match up. Making a fighting style cosmetic is just a matter of making sure it has the right animations in the places where the bac/bcm files are looking. Cosmetic fighting styles will because they don't modify bac/bcm access.
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That's why I said that most full swaps won't work with SS3. Those files can't be edited currently and the ones for characters like SSJ Gogeta aren't setup to work with an SS3 transformations. That's because the bac/bcm files which control which animations are tied to which actions, hitbox size/location, battle state, & various other things are being changed if you use a full swap fighting style. Cosmetic fighting styles will work with SS3.
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Never posted my mods in the past though.įighting Styles: These are merely experiments & you guys are the beta testers. It was easy enough to make a working tail accessory for males by ripping ssj4 goku's tail and getting creative with ean files. I just always hated the idea of it not moving.
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This was inspired by Kthxbai's tail accessory ( here).